The list items below outline the issue that has been resolved
Crash Fixes:
Speedrunners were crashing the BV fight by skipping the cutscene trigger
General Fixes:
It was possible to softlock by pressing Quick Restart + Tag Team on the same frame
It was possible to softlock by pressing Piggyback on the same frame bashing through a barrel
Replaced the enemy bridge in Hop Prince with enemies that can't die
Players didn't like that they were getting punished for attacking BV early so I have taken that away
It was possible to continue walking on ceilings even after the honey ended
Tossing upward when entering lava saved you, but prevented you from being able to groundpound
It was possible to get locked in the Laamp Search menu if cancel and jump used the same button
The game music could sometimes stop after a while
Broke and Pacifist runs would be incorrectly invalidated unless the corresponding modifier was enabled
Visual Fixes:
The camera would get real jittery in one part of Nippa's Nook
Doubled the camera's movement speed cap so speedrunners can see more of what they're doing during hyperspeed
Visual bugs could occur when tossing a shell and then interacting with it using Hue
Quality of Life:
Changed the location of the 'M' coin in Beevy Battlefield so the stage flows better
Improved camera profile in parts of Prickly Peril
If you encounter any bugs, please join our Community Discord or post them in our Steam Thread