Developer postOriginal post (opens in a new tab)

Patch v1.3 Windows, Linux, OSX - Now Available

Thanks to community feedback on all versions of the game, the following have been implemented.

All Builds

Pause Menu

Fixed issue where text was missing for "Sensitivity(Mouse)"

Credits

Fixed location of credits, and the rate at which they scroll

Texture Quality

It was reported texture quality in the settings does not make much of a difference. It is a minor visual change, but it now affects quality of textures.

Screen Resolution Picker

Scrolling through the dropdown box was mentioned as being too slow, speed is now greater
Fixed issue of resolution defaulting to 640x480

Starting Location

Some users said the text accompanying the starting location did not match what was on screen, character has been relocated.

Linux

Flickering shadows

Have switched from OpenGL to Vulkan rendering, which has elimated this issue in testing. This may come with a performance decrease. Fixes for the OpenGL renderer are still under review.

OSX

There have been no reported issues with OSX builds so far.

Known Issues

Linux Only

Selecting objects - this is still a work in progress, but from testing is now at least a little better. More investigationg required.

Thank you to everyone who is playing and your continued support. If you encounter any issues please post them in the Technical Support discussion area.