-Fixed screen resolution was set to 640 * 480 when starting a game.
-Fixed texture resolution was at minimum when starting a game (hopefully)
-When scrolling through weapons, weapons with no ammo are skipped.
-Weapon "wheel" shows how much ammo you have.
-The crosshair changes to show interactive objects (It also depends on the weapon)
-It's now possible to rebind the mouse.
-Fixed setting a door on fire could burn the whole map.
-There is a small delay after death before the menu shows up.
-2nd boss is easier.
-Last boss is a bit easier.
-Changed electro cannon sound
- News and updates
- Zombaliens
- First patch for episode 2