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Many improvements have been made to the 3D engine.
- KO results are now accurately reported.
- AI behaviour has been rewritten.
- To make low level 3D fights more interesting, AI now boosts stats for punches cardio speed and footwork by 20.
- Punches are now more likely to register as landed hits.
- Scaled the speed of ring movement by an average of cardio,speed and footwork.
- Scaled cardio decrease rate by punch average difference and cardio average difference so that increased punch rates are not handicapped for fighters with higher cardio
- Durabiity decrease rate is now based on power, weight class and durability attribute,
- Knockdowns can no longer occur on torso shots, this should help to stop fighters going out of the ring.
- Knockdowns are now more likely to occur as fight durability gets low.
Source: Steam Community (opens in a new tab)
