New Language Support and Automation
Newly Added Languages: Russian, Spanish, Brazilian Portuguese, and German.
Automatic Language Selection: The game automatically selects the appropriate language on first launch based on the Windows system language.
Custom Language Addition: You can add new languages to the game by following the Developer Daily_Data\\Data\\Core\\Languages folder path.
Infrastructure and Technical Improvements
Unity Version: The game engine has been upgraded to Unity 6.5.
Render Pipeline: Transitioned to the URP system.
Note: Due to this transition, certain systems were updated and real-time reflections were temporarily removed.
Mod Management: A mod management option has been added to the main menu (will be developed further based on interest in the game).
Gameplay and Economy Balancing
NPC Movements:
The blocking of NPCs by tables and chairs has been removed; they can now walk through them to prevent getting stuck and unwanted movements.
NPCs now use umbrellas by distinguishing between indoor and outdoor environments.
Programs and Market:
Except for first-tier programs, other programs are now released over time.
Program prices have been increased by 100 percent.
Economy and Hardware:
Prices for cases, keyboards, mouse, and monitors have been increased by 100 percent.
These products can now occasionally be discounted or out of stock.
A new UI has been added for discounted products.
Mini-games and Interface:
In the connection mini-game, connection lines are now displayed between connected boxes.
Location markers for main quests and job quests have been updated.
Outer shadows of texts have been made thicker.
Bug Fixes
Maps and Locations: The issue where NPCs could not enter the large mansion has been resolved.
Camera and Lighting:
The bug where the camera focuses on different points while talking to NPCs has been fixed.
The brightness of the camera zoom-in light has been reduced.
NPC and Environment Perception:
The issue where NPCs failed to detect that room lights were on has been fixed.
Item and Inventory: The issue where items with completely depleted durability could not be picked up into the inventory or moved in certain situations has been resolved.
Tutorial and Texts:
Some problems encountered in the initial tutorial have been resolved.
Various corrections have been made to description texts.
General: Various quality-of-life improvements have been applied.