Hello everyone!
Holy Grain launched 12 hours ago and I'm still trying to heal from all the work we have done to finish this project. I noticed an odd behaviour from units in combat, so I checked the code and... well, yeah, the title sums it up. Luckily that's fixed and units should behave normally when working together.
On top of that I changed salaries of units so they are cheaper to mantain, as it was kind of difficult to keep up.
That would be all, have a lot of fun playing Holy Grain!