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Systems are finished, time to refine and fix bugs
Changelog:
- Improved unit behavior in combat and charge (still not perfect, and yet people say AI will end humanity...).
- Balanced unit damage and equipment item benefits.
- Reworked music and sound effects. Volume levels have been adjusted, sounds assigned to each unit, and sound bugs fixed.
- Combat interface completed. While we’ll likely make some changes, most of it is already finished.
- A lot of minor bugs fixed.
- Although this isn’t something you’ll notice directly, we’ve created a system to greatly increase productivity when creating events, so we’ll soon be back with new event implementations.
Known issues:
- Squad interface is a bit buggy.
- Sometimes cavalry retreats from charge by backing up.
- Automatic retreat is a bit odd with archers.
That’s all for today’s update! This week we’ll be working on the new trailer and a very interesting little surprise for you hehe