Watch the devlog here:
Additions and New Features
Added beekeeper character (with full quest line)
Added bellows item to increase smelting speed to 50%
Added healthbar when breaking objects
Added intro quest for making a bed
Added sound fx when crafting
Added more info to "Getting Acquainted" quest
Added waterbutt item
Added proper moonlight
Added leveling system (Combat/Farming) https://sundermead.fandom.com/wiki/Player_Levels
Added Cucumber crop
Added Onion crop
Added Turnip crops
Added /help console command to list all commands
Fixes
Fixed players getting stuck in boat when passing out while in boat
Fixed 'esc' not closing options menu
Fixed various issues with mouse locking
Fixed graphical issue with clouds
Fixed graphical issue to do with the brightness setting
Fixed fog sometimes not being enabled on start
Updates and other changes
Updated chat to duplicate what you had previously written via the up arrow key
Updated chat to display different colours based upon sender
Updated chat to make gods messages more noticeable
Updated boats to steer with A/D
Updated backstory for Farmon
Updated Draupnir quests to be less grindy
Updated Summoning Stone to increase gods relationship when more when sacrificing an excess of items
Updated jumping animations (and fixed various issues with it)
Updated time UI to be more consistent
Updated Goblin behaviour so they are more annoying :^)
Updated enemy animations
Updated spawn system to prioritise spawning player near a forest
Updated item tooltips for extra info
Tweaked jump height, run speed and stamina drain
Reworked passing out so you'll only be teleported when in the mines (you'll also lose money and items regardless)
Reworked the mines entrance to be from towers found throughout the world
Reworked world-gen and vegetation spawning system
