The final part of the review mode has just been completed: the tactics update.
The various tactical diagrams have been reviewed and corrected, displaying less whimsical information than before. For example, a fork will not be validated if the attacking piece can be captured by one of its targets, unless it is itself defended and of a lower value than the target.
You can now view tactical information about a piece by dragging the mouse cursor over it.

For example, here the knight can launch a discovery attack against the opponent's queen.
Game selection has been slightly improved, although this is not the final version. You can now also select positions for analysis.

Fixed a bug in 2D, the moved part was displayed incorrectly.
Please let me know if you're not happy with the new way of calculating tactics.
I now need to improve the user interface and special effects before leaving early access.