Source: Steam Community (opens in a new tab)
New Features:
- Highlighted Enemy Projectiles: A new highlighted enemy projectile option is enabled by default for all players that adds a red outline to all enemy projectiles further improving projectile visibility. This option can also be toggled off in the gameplay options menu.
Improvements:
- Softcore mode is now the default selected mode for new players on the first launch (was hardcore before)
- Bloodstained chest border does not deal damage 3 seconds after re-entering the run on softcore mode after dying
- Some gatekeeper projectiles are now brighter and more red tinted for improved visibility
Fixes:
- Updated softcore/ hardcore tooltips
- Fixed wrong teleport related to descent event maps when re-entering the run after death in softcore mode