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Rework of the early access achievement

When I started making the game I wanted to incentivize players to try it. One of the ways I decided to do that was to create an achievement rewarding people who played during early access.

I hadn't thought it through though.

As I see it, it's really important that people are able to 100% a game. Closing off an achievement to every single person who gets the game after release is a sure way to annoy a lot of people. And we can't have that of course ːsmileː