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Patch 1.0.6

Added

  • Added some glowing particles to doors so they're easier to see in the dark rooms.
  • Added an exclamation mark icon over the mannequin in Mr Sandman's temple, so its easier for new players to see where to buy outfits.

Changes

  • Abilities and Items on higher ranks are now more expensive. The prices now are 20, 35, 50, 65. (Was 20, 30, 40, 50)
  • The Super Sleeping Pills item is now a rare/blue item, so it still costs 50 teeth.
  • All pets now have the rare/blue rank and costs 50 teeth.
  • The "'Kick Me' Sign" item has been removed, since it broke the game by giving guaranteed crits on certain bosses.
  • It's now eaiser to hit enemies with the bouncing Burning Tire and Basket Ball abilities.
  • It's now eaiser to hit enemies with the Hair Dryer ability.
  • The last lava pit in the tutorial is now 2 tiles wide, to teach players that they can roll over gaps wider than 1 tile.
  • Mr Sandman's dialogue box no longer hides the important ability he talks about in the tutorial.

Fixes

  • When playing on a monitor with a resolution higher than 1080p, the GUI should now get drawn correctly.
  • Pet Food can no longer spawn on the Item Table in the VIP room, only on the Animal Table.
  • Fixed a bug where the Burning Tire ability and the Basket Ball ability would get stuck inside walls.
  • Fixed a bug where the ambush wouldn't start, while escorting Santa's Elf to Santa.
  • Fixed a bug where a portal sound would play while using the stairs.
  • Fixed a bug where Billy would get stuck while using the stairs.
  • Fixed a bug where the boss room door would get unlocked when you interacted with something else.
  • Fixed a bug where the Coupons item would give you the discount twice.
  • Fixed a bug where the Sandman outfit's Falling Star ability would get stuck on dead bosses.
  • Fixed a bug where a floor tile would get the wrong texture.
  • Fixed a bug where some projectiles would hit enemies multiple times.
  • Fixed a bug where sometimes explosions would not damage tall enemies and bosses.
  • Fixed a bug where feared enemies were immune to knockback.
  • Fixed a bug where the some button sprites were drawn in the wrong place when using a controller.