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Update 2.2.6

Patchnote 2.2.6

Optimization

This patch brings a big performance improvement, which should fix most of the issues faced until now.

Balancing

We’re still trying to make the late game more challenging, while keeping a feeling of progression as you unlock bonuses.

  • Roguelite upgrades for HPs and Shield give less bonus

  • The Captain Pirate weaknesses are drastically nerfed

  • Some caravaneers were too slow to be a viable option in most cases. That’s why we choose to boost the Oniromancer & the Protector from 2 to 3 speed. The Hunter and the Swordman are boosted from 3 to 4 speed

  • We continue to reduce the drop rate of some items to make the inventory a little less crowdy. All valuable drop 30% less.

Bugfix

  • Some Fragments were not obtained at the right time in the main questline

  • Fix a softlock occurring sometimes after defeating the Dragonopterous caterpillar

  • Fix a softlock occurring sometimes at the beginning of a fight

  • The fight against the rebels in the “Princess Egg” quest was repeating itself.

  • The UI was sometimes disappearing after using an ability in exploration

  • Using food in the fight setup was causing a blocker

  • Blockers could occur after saving and quitting during a fight automatically triggered during a quest

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 22977558 · public branch

    Steam updated · First observed