- New Recall VFX & animations.
- Recall now always targets self if there is no target.
- New Invisibility Potion infusion trait:
On kill, go invisible for 3 seconds.
- Removed Super Dynamite scrap value. (Reminded by DoubleMayCare.)
- Reworked how invisibility breaks: no longer interrupted by all actions, instead breaks if dealing damage or grabbing someone after the first second of invisibility.
- Fixed player characters that died while sprinting continuing to sprint when revived, regardless of if sprint was still being held.
- Telepotions should no longer teleport targets onto floor traps. (Reported by Conrat.)
- Fixed Iron Gates damaging carried objects/characters when moving close to them. (Reported by Wunarg.)
- Fixed Wind-charged Astral Spark moving Nails. (Reported by Aewynne.)
- Fixed Old Digger becoming immortal if the took fatal damage during certain parts of his cave-in attack. (Reported by Aewynne and DoubleMayCare.)
- Fixed client players sometimes generating fake Pure items. (Reported by Monke the Rubble-Man.)
- Fixed pause menu not closing when pressing pause button again with controller.
- Messed with some level generation related client culling stuff in hopes of fixing Pit client ceiling cull issues after leaving Pocket.
