0.8.33
* batteries, solar panels, tanks and antennas in the colony no longer generate navigation around them
* removed the effect of dust particles in the premises
* increased fps with a large number of solar panels in the colony
* fixed a drop when sending cargo to the colony
* fixed energy consumption by plants
* fixed non-consumption of carbon dioxide by plants
0.8.32
* fixed a crash when shipping cargo to a base in the asteroid belt
* hiding alt interiors for space stations
* fixed the lack of research effect on shuttle flight speed
* when fulfilling the contract, the morale of all the personnel of this faction increases
* do not issue messages about unavailability and do not respawn characters until navigation in the colony is built
* the time to detect stuck characters has been reduced by 6 times
* fixes in localizations
* it is prohibited to hire staff during the flight
* fixed the display of parts when disassembling items
* fixed a crash when removing a station block
* limited sun brightness at low post-processing settings
0.8.31
* fixed a furniture collision in the server room
* fixed scaling of the interface to wide screens
* do not display 0 resources when building/installing furniture
* dispose of waste above the production limit
0.8.30
* fixed creation of supply contracts with 0 quantity
* fixed a nuclear reactor collision so that it fits into a 2x2x2 room
* fixed flights to asteroids (affected the extraction of minerals on the asteroid)
* fixed the alignment of the interface for high resolutions
* fixed the icon of one of the items in the warehouse
* fixed checking the availability of resources when installing shift software
* fixed checking the availability of materials during the construction of premises, taking into account research modifiers
* fixed collision of tanks in the colony
* fixed a crash when exiting the colony
0.8.29
* the effective gas flow rate from the fusion engine has been increased by 10 times
* the cost of nuclear fuel has been increased by 2 times
* the dimension of thermonuclear fuel has been reduced by 10 times
* the cost of thermonuclear fuel has been increased by 10 times
* fixed charging and repairing robots when the player is not in the colony
* fixed a problem with installing a landing pad on one of the types of tracks
* improved game performance with a large number of staff at the station
* the staff jam detection period has been increased by 6 times
* fixed installation of the landing pad on pedestrian paths
* fixed the installation of stairs in 2 rooms (one above the other)
* fixed the inability to purchase some resources
* fixed the inability to build and install objects when resources are plentiful
* fixed the consumption of canned food at the station when working cafes in the form of solar system
* instead of a stock of food, the hint indicates a stock of rations
* fixed calculation of the resources sold, higher than the quantity available in stock
* fixed the display of item characteristics (from 0 to 1 is shown as 1)
0.8.28
* the cost of nuclear fuel has been increased by 5 times
- co2 generation on bioreactors and generators is disabled
* automatically link all newly arrived personnel to cabins
* the default production limit has been increased by 100 times
* accelerated removal of blocks at the station
* costs in the production of components and composites are reduced by 2 times
* fixed brightness adjustment on low post-processing quality settings
* night brightness adjustment is only available at high post-processing quality settings
* productivity in kitchens with 2 robots increased by 2 times
* correction in localizations
* fixed nuclear reactor collision
* displaying cost structures in tooltips, taking into account research modifiers
* fixed installation of the landing pad on pedestrian paths
0.8.27
* added debugging when an object actor cannot be loaded
* it is forbidden to remove the station wheel in some situations
* fixed navigation error when moving between station nodes
- removed the need for staff to work during the flight
* the production rate of helium-3 has been reduced by 10 times
* fixed a crash when closing the colony panel
* correction in Korean localization
* reduced wheat consumption in Russian cuisine
* the production of thermonuclear fuel has been reduced by 10 times
* costs for the production of thermonuclear fuel are reduced by 10 times
* the productivity of the assembly line has been increased by 10 times
* fixed a crash when installing objects indoors and outside the colony
0.8.25
* the cost of safe nuclear energy research has been increased to 10 points
* fixed disabling camera rotation at the edges of the screen in 'in orbit' mode
* fixed a crash when removing a block on a station or colony
0.8.24
* all localization edits made by the community have been moved to the game
* fixed resource consumption in the form of from the solar system
* fixed hunger at stations that occurs for no reason
* the speed of mining has been reduced by 3 times
* farm productivity reduced by 2 times
* meat and fish production reduced by 2 times
* different productivity on the farm
* fixed unavailability of the supply of very cheap resources under the contract
* the second fuel consumption of the nuclear engine is reduced by 100 times
* the second fuel consumption of a thermonuclear engine has been reduced by 100 times
* the dimension of nuclear fuel has been reduced by 100 times
* the dimension of thermonuclear fuel has been reduced by 10 times
* fixed food discarding (not debited from the warehouse)
0.8.23
* energy consumption by street lights is reduced by 10 times
* energy consumption by basic resource miners increased by 3 times
* the productivity of the average ceramic processor has been increased by 4 times
* the weight of a unit of hydrogen has been reduced by 10 times
* changed parameters of hydrogen and oxygen extraction during electrolysis
* the production of optics, composites, parts, cables, motors, electronics, lamps and solar cells has been reduced by 6 times
+ liquid fuel generator and bioreactor, produce co2
+ added oxygen production at gas processors
* the productivity and consumption of gas refiners have been reworked
* the speed of the entire production is reduced by 2 times
* nuclear fuel consumption reduced by 100 times
* the production of nuclear fuel has been reduced by 100 times
* costs for the production of thermonuclear fuel increased by 10 times
* consumption of thermonuclear fuel is reduced by 10 times
* the navigation area at the doors has been increased by 2 times
* it is forbidden to build static section blocks crossing the rotating one laid out above
* fixed falling when removing items
* fixed a crash when removing blocks at the station
* fixed power outage at stations that do not go into the shadow of the planet
0.8.22
* Fixes in English, Chinese and German localization made by the community have been transferred to the game.
* fixed a drop when changing the transparency of the room
* Do not repair robots if the power on the repair table is turned off
* do not treat the patient if the power is turned off on the operating table
* fixed a fall when rebilding cells with ladders
+ added logging when installing furniture
* fixed missing robot names
* the rate of outflow of gases in a thermonuclear engine has been increased by 10 times
0.8.21
* fixed a bug when solar panels work if the station does not go into the shadow of the planet
* fixed crash when loading old saves in 0.8.20
* added checks when removing furniture
* the machine that produces steel is built of iron, not steel
* added checks at the foundation of the colony
* the effective gas flow rate from the nozzle of all engines in light mode has been increased by 20%
* do not turn on automatically turned off energy during solar flares
* the limit on the quantity of goods when buying has been increased by 100 times
* fixed a resource prompt during a shortage
0.8.20
* costs for the production of electronics, solar cells, wires and motors are reduced by 10 times
* fixed a drop when removing a cell if it crosses the camera
* fixed the display of insufficient resources for cooking when viewed from the solar system
* fixed arrival of tourists
* fixed a bug with the calculation of shuttle routes
* fixed crash when loading from save in some states of incoming shuttles
* added checking the status of shuttles before saving the game
* fuel consumption by all generators is reduced by 2 times
