Fixed a case-conversion crash/instability caused by the Turkish locale in Windows.
Standard string methods (like upper/lowercase conversions) on Turkish systems handle the letters "I" and "i" differently (I ↔ ı and İ ↔ i), which corrupted internal game identifiers and asset paths.
We have forced the invariant culture for these operations, resolving the issue.
Turkish localization is also in progress for upcoming updates.
