Laggy servers
The last update introduced unexpected lag and many problems to those who had updated their house interior. We tried to fix the object pop stutters and memory leaks by cooking the peaceable class so that it was faster to load in memory but took more space in memory. We thought this was fine because there were only about 100 max placeables on screen simultaneously. But this issue came up when running on the full server where each player used around 50% more memory on a server than previously and the server executable would eat 20 Gb of memory on the fully populated server. And because of this official Korean servers 1-3 lost their house placement data when we closed the servers to update them. We are sorry this happened and we will continue optimizing servers as we move towards bigger maps that require more computing power to run more AI and houses etc.
New way to contact us about longvinter
As of today, we are moving away from the Discord ticket system. Discord will still be used as a place to talk about the game, get help from the community and report bugs and meet new people. Press, Business, Hacker, abusive player and technical support reports will be done by filling the form in contact.uuvana.com and communicating by email.
