Hey my friends,
Unbelievable but true, we have only 48 hours left on the Kickstarter clock and are on the last meters of our campaign! We are overwhelmed by your support and speechless in the positive sense.

Character skin
Today I would like to take the chance and give you a little insight into what the next Stretch goal (new character skin) can mean. We've done some preliminary work to show you what you can expect when we crack this goal.
Here you can find a selection from which our community can choose which character skin it could be. So even those who don't like to play as a chicken would have the opportunity to enjoy Super Dungeon Maker with a different look.

Why is a new character skin a stretch goal and not already in the game?
As you know, Super Dungeon Maker is hand-drawn frame by frame for all animations, so everything has to be adjusted manually for a new character or character skin. That means not only simple walking but every interaction with items etc.
When a new character skin is implemented, we have to calculate about 4 weeks in which no other features can be developed in parallel. In addition, we need to fix bugs and everything that is newly implemented and has to be tested. We all want new things not to be just thrown into the game but also to play nicely ;)
I hope you were able to get a glimpse behind the scenes. Of course, you can come directly to us with questions and ideas! Hit the comments and tell us your favorite feature! What would you wish for?
Share this update with all your friends, let's crack the 40k together and reach the stretch goal at the same time! Let´s do this! As a little special before Christmas, we have a special pledge for these last 2 days!


