Hey Super Dungeon Maker family,
We have the hottest news in town and today we proudly share some insides!
To brighten up the time until the release, we'll give you little insides every week about what to expect!

Today we share some Dungeon Gameplay updates with you!
- Improve controls
- fixed key/button (shift/RB) for feather item
- (disable attack in mouse direction)?
- Highlight interactable objects with an outline (e.g. pots that can be picked up)
- Rework Gameplay Button UI (see Link's Awakening)
- better arrangement
- clear distinction between item buttons and other buttons (sword & interact)
- Restrict bomb item to one active bomb
Thank you all for your support!


