Been working on improving the progression system in the game. The construction on certain buildings will be locked out until the ship has enough passengers. Now the game prompts events regarding the newly unlocked buildings that encourage the player to build them as they are unlocked. This helps in keeping the ship running and passengers safe but also introduces the different buildings and systems in a more linear way.

Currently the development speed has been a bit slow due to real life things like studies for example, but it's moving on steadily forward.