- Added par times to all levels (view with TAB). These effect your total score.
- Testicle boss fight will now have 1 testicle on Flaccid, 2 on Semi and Hard, and 3 on Knotty and RAGING.
- Cowboss made harder on Knotty and RAGING.
- Fixed final keycard reader on Cowboss saving midway through the fight.
- "Demo" will delete itself from the credits if it's not a demo build.
- Fixed Aged Parchments with long names going off the screen.
- Removed some nailguns to pace out getting triple guns.
- Fixed being able to create a ghostly bolt of only lube on the Crossbowner when out of ammo.
- Improved Uddersphere post-process.
- Uddersphere explosions no longer damage the player.
- Fixed Uddersphere inventory tooltip running off screen.
- Fixed being killed by hitting the jackhammer with an Axe.
- Fixed being able to get the Inside Out Pigeon achievement while dead or in a car.
- Cursor is now visible in the weapon wheel.
- Bound the weapon wheel to ALT by default.
- Bound Always Sprint to CAPS by default.
- Fixed vomiting while the game is paused causing you to vomit all of it at once depending on how long you were paused for.
- Jonathan sequence improved a little.
- Improvements to the end sequence on Factory.
- Savegame tweaks on Factory.
- Improved Discharger sequence on Factory.
- Fixed gaining infinite ammo with Discharger.
- Discharger now has sounds for the plug cable throw.
- Electricity sparks will now target liquid volumes.
- Bleach puddles now slow down enemies that step in them.
- Added inventory icon for Flash Drives.
- Concurrency fixes for many sounds.
- Cow re-voiced.
- Cow sound code improved so they shouldn't overlap and interrupt each other.
- Fixed not being able to shoot a cow's pissface from behind, or drink its udder from certain angles.
- Added a cowshed to encourage udder drinking.
- Arcade machines for dev levels in 77p office now have screenshots.
- Tweaks to damage values on Flaccid.
- Tweaks to Pisstol projectile size.
- A few more objects prevented from falling through the floor on respawn.
- Added icon for Trowel.
- Fixed explosion particle lasting too long in cow guts.
- Tweaked Cumbubblingham fights.
- Can now jump while crouched.
- "Improved" DampLamp on/off sound.
- Added sound effects for picking up powerups.
- All projectiles that are stuck in things will be picked up automatically by walking into/over them.
- Fixed a bug where fatal shots wouldn't show the flying damage number.
- Optimised projectile impact particles.
- Added impact particles for gravel and tiles.
- Broken window edges and impact effects are now coloured like the window.
- Fixed fire becoming extinguished immediately in some situations.
- Fixed placement of lighter on Shotgun.
- Added tile zone to testlevel.
- Can talk to security cameras.
- Gun pickups now show a bigger, seperate "picked up" text on screen.
- Added more ammo and health to M77.
- Fixed cars riding on top of conveyor trigger boxes.
- Made Knotty harder ;]
- Doubled how much electric ammo is received from getting electrocuted.
- Removed developer helium canisters.
- Fixed bug where you'd lose a Quest Item if you load the save that was triggered by walking over it.
- Fixed damage text showing up when player isn't the instigator.
- Fixed security cameras sometimes not showing up in inventory.
- Fixed active security camera guns appearing where a killed camera used to be on respawn.
- Fixed Soul Eggs sometimes not giving health.
- Green key room in factory now saves before you pick up the key.
- Fixed Factory cake machine not reading the state of cakes properly after a respawn.
- Added Knotty to Level Select.
- Fixed title screen being blurry sometimes.
- Bongs now give 60HP no matter how much health you have.
- Fixes to extension cord jank on Farm.
- Removed "Slightly Janky Demo" from main menu.
- Fixed not being able to switch to 7-category weapons on Sheffie.
- Fixed Sheffie cutscene restarting when coming back to Sheffie from Arcade, somtimes.
- PISSCO boss now won't interrupt egg's introductory line.
- Fixed not being able to put things in a shopping trolley.
- Fixed shopping trolley turning circle.
- Being engulfed by a Pissface will overlay its face on the screen.
- Added images to various Aged Parchments and User Manuals.
- Fixed Cowboss from being able to attack too fast and messing up animations on higher difficulties.
- Added music to Cowboss.
- Fixed flamethrower setting fire to the origin of large objects, even if hit nowhere close to the origin.
- Zombies now take minimal damage unless headshotted.
- Fixed Cowboss animating on respawn from save.
- Added waking-up sequence to Sewer Depths.
- Fixed un-possessed cows still counting as both enemy and innocent.
- Added music to Cumbubblingham.
- Added music to M77.
- Weapons now can't be picked up if you have full ammo (except nailguns up to triple).
- Cowboss now voiced.
- Improved handling of distant, but important, speech bubbles.
- Added projectile impact sounds for all material types.
- Fixed boombox on main menu and apartment jumping around sometimes.
- Optimised filesize of larger maps.
- Prevented a crash when, for some reason, an actor is saved without a root component.
- Added dialogue to pedestrians.
- Corn will now show up in one of your next poos if you eat corn.
- A few fixes for saving-related bugs and stutters.
- Added nipple spray sound for cowboss.
- Cowboss pipe bursts now louder.
- Added news report to Cumbubblingham first drive and modified the first road.
- New splash screen. Probably needs to be replaced again lol.
- Inventory screen will now grow a scrollbar if neeeded.
- Updated credits sequence, but its not finished.
- Added parchments and user manuals to collectables save (meaning you'll still have them if you start a new game).
- Added collectables-deposit room to arcade.
- Football fan dialogue added.
- Added pop sound for testicle dying.
- M77 ending work.
- Volume adjustments for a few taunts.
- Dysfunction now randomises some materials.
- Dysfunction now randomises humans' voices.
- Self-cervix scanners revoiced.
- Self-cervix scanners less janky.
- Removed a test Uddersphere from Factory.
- Hopefully fixed being able to survive the final Factory explosion.
- Factory end explosion now triggers a fatal hit marker.
- Evacuating the factory won't display a hit marker when self destructing.
- Removed Cybermage and old MPPG projectiles from dysfunction/dreaming random projectiles.
- Fixed Cybermage walls not always hurting.
- Improved M77 drive.
- Vegan infractions added: putting someone elses poo up your ass, cooking non vegan foods, cooking enemies and gibs, cooking someone else's poo.
- Added HyperStrange and Mumble Etc. logos to the title screen.
- Modified shotgun alt fire.
- Changes to gun popup text for readability at a glance.
- Updated Arcade button on main menu.
- Added devs to office.
- Fixed Cow Soul Fountains still saying "set free" after you set the cow free.
- Fixed Cowboss "RESISTED" messages showing if shot when he's not active.
- Zit bodies now remain after respawn.
- Changed Zit particle effect.
- Extended first section of M77.
- Explosive barrels now won't have a delay before exploding, unless they are blown up by another barrel.
- Fixed some player clipping issues in the Cumbubblingham hotel.
Source: Steam Community (opens in a new tab)
