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v0.51.8 Release

The default game version has been updated to v0.51.6-beta-hotfix-1 to v0.51.8, which includes all the changes and additions between those versions. This fixes a lot of long-standing bugs, enhances the default control configurations, and improves performance on portable systems like laptops and Steam Deck. Steam Deck performance in general still has a ways to go, but for now there are only a few minor enhancements to consider before adding additional content!

What's Changed

🎁 New Content

    * Native Mac release! * Native Linux/Steam Deck release!

✨ Enhancements

    * Updated core NW.js libraries to speed up the above * ALL maps have been reworked for better performance! * GitHub releases will now have builds attached * Releases will now also appear at https://flashdim.itch.io/kins-chronicle

🪲🔨 Bug Fixes

    * Quitting to title then loading a game locked camera position (2nd attempt at fix) * 3d flicker/flash during intro * Gamepad and on-screen controls have been reworked * Inconsistent wandering mob sizes by @flashdim in https://github.com/flashdim/kins-chronicle/pull/164 * Observer tarot animation plays incorrectly by @flashdim in https://github.com/flashdim/kins-chronicle/pull/167 * Loot pots opening glitches by @flashdim in https://github.com/flashdim/kins-chronicle/pull/171 * Help button doesn't trigger menu on battle screen #168 by @flashdim in https://github.com/flashdim/kins-chronicle/pull/172 * Bosses/Enemies give alert (!) gabs after defeat #163 by @flashdim in https://github.com/flashdim/kins-chronicle/pull/173

Full Changelog: https://github.com/flashdim/kins-chronicle/compare/v0.51.6-beta-hotfix-1...v0.51.8-beta

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 12566478 · public branch

    Steam updated · First observed

  • Build 12566478 · beta branch

    Steam updated · First observed