Unlocked after killing 200 levels of lords in normal mode
(Archive history progress more than 200 levels into the game after returning to the role to choose directly unlocked)
After unlocking the role interface to switch mode into the endless mode
New endless mode guide, prompt after entering the game
Endless mode after entering the transmission 1 layer, independent of the number of layers
Endless mode initial 1 layer monster level is 201
Endless mode initial 1 layer drop level is 101
The maximum level of endless mode equipment is increased to 150
Endless mode monsters with the number of layers to infinitely improve attributes
Endless mode monsters gradually increase resistance penetration with level
Endless mode monsters gradually increase effect resistance with level
Endless mode monsters increase CD by hitting and gradually increase CD time
Endless mode monster knockdown increase CD and gradually increase CD time
Modify the normal mode 200 layer can no longer enter the next layer
(no longer can open the door, prompting ordinary mode has passed, switch mode interface endless mode has been unlocked)
Modify the upper limit of the normal mode teleportation layer to 200
Modify the expert endless mode soul energy acquisition increased by 100%
Modify the monster effect resistance fixed 30%-50% no longer with the monster level growth
Modify the monster characteristics of the type of damage reduction fixed to 30% no longer with the growth of monster level
Modify the maximum number of rooms generated by the scene 15 rooms (castle 20)
Modify the scene monster generation number of natural growth cap to 100% at most
Modify the scenario mechanism undead frenzy monster refresh number cap 100
Modify the scenario mechanism goblin guard summoned monsters cap 20
Modify the trap level increase cap 200 no longer infinite growth
New endless mode kill progress and jump level mechanism
Entering the dungeon (leaving the initial room) display progress bar and start timing
Collect soul energy to meet the progress of the summoned lord, after killing can enter the next layer
According to the time of killing progress lord in this layer, the number of jumped layers will be decided, the maximum jump is 5 layers in 1 time.
After killing the progress lord, open the Crimson Portal, interact with the portal and carry out layer-hopping teleportation
(Random scene after jumping layers, move to the next layer without jumping layers)
New endless mode elite words and phrases
Normal mode experience suffixes except self-destruction no longer appear
Modify the endless mode ordinary monsters into elite chance cap of 50%
Modify the elite did not enter the battle does not trigger the generator
Elite wording effect is as follows
1. Group range percentage life healing
2. group range percentage damage reduction against projectiles shield wall
3. Group cover a certain number of monster life percentage shield
4. by the damage interval launch random mobile ice ball
5. Damage caused by the stackable slowing effect
6. Launch continuous high frequency range pulse to cause damage and paralysis effect
7. Summon continuous death venom to cause range damage and poisoning
8. Summon continuous molten fire ground to cause range damage and burning
9. Summon continuous electric ball to cause range damage and paralysis
10. Summon continuous spinning blade to deal ranged damage and bleeding.
11. Summon continuous Frost Mist to deal ranged damage and slow down.
12. Summon a slowing shield to reduce the character's action speed
13. Summon a plural rotating fireball that lasts for a certain amount of time
14. Summon a number of rotating venom that lasts for a certain amount of time
15. Summon a certain amount of time to continue to track the fireball of the explosion of inflammation
New endless mode equipment Artifact
(Unlock the Artifact bar after unlocking the endless mode, the normal mode display locked)
New artifact guide, trigger when you get artifacts
Each kind of Artifact has unique artifact effect
Artifacts come with skills that can be cast automatically
Artifact level cap is determined by the number of levels in endless mode
The specific level of artifacts is enhanced by the soul energy gained from killing monsters
Artifact leveling increases the main attribute and artifact effect
New artifact effects are unlocked at certain stages of artifact leveling
New artifact devouring function, devouring other artifacts to inherit the level
Swallow artifacts that have not been upgraded to obtain basic soul energy
(Open the devouring interface in the backpack and show the button after unlocking the endless mode)
Close the artifact interface when closing the backpack interface
Modify the artifact can not be modified
New artifact upgrade UI tips
Added 5 new artifacts
1. Dwarf King's weapon rack
With the skills of throwing flying axe and war cry
The level of all weapons is increased
The basic properties of this artifact are increased
Each time you hit a target, you have a chance to throw a frost axe that can be bounced at the target.
Additional damage is increased when the weapon is equipped
All equipped weapons have their primary attributes increased
Improved primary attributes of all worn equipment
2. Grimm's Pocket Watch
Attached skills fireball spell, war cry
Incarnation cooldown reduced
Cooldown reduction is effective for incarnation talent CD
Additional damage dealt during incarnation is increased
Can activate 2 avatars at the same time
For every target killed during the incarnation duration, you will receive 1% bonus to the target's full attributes (except life), with a maximum stack of 20 levels
After the incarnation is over, you will get body protection effect: reduce the damage taken
3. Blue Chalice
With the skills of ice cone, ice beads
Increase the speed of soul energy acquisition
Global drop rate increase
Chosen drop rate increase
Increase the drop rate of red clothes
Artifact drop rate increased
No loss of soul energy when the artifact is swallowed
4. Sealing Scroll
With the skills Electric Ball and Dragon Breath
Randomly obtain 2 attribute gems that match your talent.
Randomly obtain 2 core effects of talent gems that match the talent tendency
Randomly get 2 more general Chosen word effect
5. Book of Arcana
With the skills Fireball, Fire Snake
All projectiles have extra damage increase
Chance to duplicate your current projectile when firing it
When firing a projectile, you have a chance to fire 1 carrier to the target's head, which will keep firing your projectile
All of your projectiles (including the carrier) have a chance to deal 2x damage
Firing a projectile applies a damage boost to the target from the same type of projectile
When firing projectiles, the artifact has a chance to duplicate your projectiles
New red quality equipment
(wording to be updated later)
New red quality Chosen equipment
New backpack bar 56→64
Added 2 new warehouse pages, unlock cost 2 million / 5 million soul crystals
Added 3 new rooms in the Purgatory scene
New Ruin scene 2 new rooms
Added 3 new rooms in Kingdom scene
Added 1 new BOSS room for each Wetland/Kingdom/Purgatory scene
New Purgatory scene demon lord BOSS
Modified the density of monsters in Purgatory scene
Optimize the lighting/scene effects overload when connecting Purgatory scene and other scenes
Add monsters to all 2 rune rooms
Repair the abnormal damage problem caused by life blast script
Repair the problem that rolling and using skill blood loss curse will not trigger near death
Repair the problem that shield value is added to negative number
Repair the problem that the equipment word rage cooldown does not take effect.
Repair the problem of wrong position of goblin warrior charge effect.
Modify druid skill deformation using weapon level/prop deformation using prop level
Modify immunity to knockdown when knockdown resistance > 1 + knockdown penetration
Modify the optimization of the firearm accumulation shooting action no longer with displacement
Modify monster anti-damage resistance growth formula
Modify life percentage damage from maximum life percentage to current life percentage
Modify the anti-damage mechanism to directly kill the target with less than 3% life percentage
Adjusted Cinder Aura damage from 5% to 10%
Adjusted Cinder Aura to no longer receive a bonus to talent counter damage life percentage damage
Adjusted the talent Reflect life percentage damage reduced to 5%
Adjusted Obsidian and Diamond effects to increase effect resistance by 100%
Adjusted some of the values of the equipment rage suffix down
Adjusted the number of times to use escape scrolls up to 3
Adjusted the item Bursting Inferno to purple quality
Adjusted Phantom Wings to be dropped by Demon Lords
Adjusted the English translation text of some Chosen Suffixes
