Rainy seeds
It is now possible to have rainy seeds !
Optimization
-Lakes reflexions are now static 99% of the time.
-Lakes reflexions take alot of GPU juice, and since the non-static reflexions were not that visible,
I've decided to remove them
You should expect :
-About 60% more performance in maps with 3 lakes
-About 35% more performance in maps with 2 lakes
-About 10% more performance in maps with 1 lake
