Developer postOriginal post (opens in a new tab)

Patch v1.6

A new mechanic has been added called Actions as a bit of a test run to see how they feel. They aren't explained in the ingame tutorial so I'll just explain them here for now.

5 new special gear items have been added which act like consumables. Once picked up a little HUD icon shows near your weapons which allows you to use that item's Action. They're intended to be uncommon and used for those last desperate 'no hope' occasions to give that one last attempt to remain alive. For example there's an Action that allows you to teleport back to the zone entrance.

They are one-use consumables and you can't carry duplicates, but once used you may find them in future crates. The items are Molly Bomb, Elixir Potion, Homing Beacon, Camo Dust, and Ancient Device, and when picked up will show at the top of your Gear list in the Status Screen. If you're using a gamepad then pressing the right trigger will enter/exit the Action menu.

Let me know if this a good/bad idea!

//misc changes
- Your extra hit chance when missing previous attacks has been increased in the first level (to make it a bit less swishy).
- Level Up: If you reroll then it will now attempt to not offer a new Talent that you were just already offered.
- Some of the rifles with an extremely long Range stat have been reduced (so their range circles show onscreen).
- Terminal - Ballistical Builder: It now won't boost the Range stat of a gun beyond 16 (since it already covers the entire screen).

//bug fixes
- Creating a lot of blood in the same spot could cause a crash.
- If you were in a level interaction menu then pressing Mouse Confirm to close the menu could immediately perform a player action (eg attack).
- Zone Event: If the top wall was crumbling into a hole you could sometimes exit the map by moving diagonally.
- Talent - Souls-like: It could be triggered by ranged attacks.
- Gear - Displacement Field: It could be triggered my melee attacks.
- Terminal - Olden Artifacter: Its radar wasn't showing all blocked tiles.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25325314 · public branch

    Steam updated · First observed

  • Build 25328028 · public branch

    Steam updated · First observed

  • Build 25329424 · public branch

    Steam updated · First observed