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Update 1.08
- Fixed crash occurring when you shoot enemies while time has stopped.
- Refined a puzzle in the Mayan era that was random to a set solution.
- Fixed an issue where some time shards do not spawn.
- Updated position of a time shard on the Moon to not sink into the terrain.
- Fixed issue where Woodrock song may not start.
- Added functionality to allow objects to carry across when the home world transitions.
- Fixed issue to where bomb defusal device had some edge case code that confused some players.
- Fixed issue where the bow could duplicate.
- Fixed narrative soft lock on Woodrock level.
- Fixed an issue where you could not give the rocket plans to the scientist unless you put them in your inventory first.
- Fixed audio issue where a cave door in Rise of Tikal would continue to play forever if you travelled home.
- Fixed issue where some characters are immune to bullets.
- Fixed orientation of the watch when recovering from rubble.
- Fixed issue where if you put items that you find with the mineral detector close to another item you cannot pick them up.
- Fixed issue where players could return to the menu from the moon and can play through most of the game with low gravity.
- Fixed an issue where players could lose objects or become stuck when time travelling from an elevator.
- Minor adjustments to some subtitles.
- Fixed potential crash related to the darts and the inventory.
- Fixed soft block issue with elbow pipe in ‘Trouble with Turbines’ level.
- Fixed an area where players could jump through a wall.
- Fixed minor narrative issues.
- Fixed issue where the green flame can extinguish on a speed run.
- Fixed issue where a black hole wouldn't appear if played in a certain way.
- Fixed multiple issues with drums.
- Adjusted difficulty to hit a high score on drums.
- Fixed fuse puzzle issue with lights activating incorrectly - showing successful completion when it hasn't been achieved.
- Added sound for when the elevator in Boston arrives.
- Fixed issue where leaving the pocket watch in home and travelling to another location and back causes it to disappear.
- Fixed balcony outside Soviet Seizure that wouldn't let you drop anything.
- Fixed issue where candles can cause a crash when time travelling.
- Fixed doubled sensitivity for analog sticks on all controllers when the game is run through SteamVR.
- Increased maximum smooth turning speed to compensate.
- Update Vive teleport to be push down, rotate and release to move. Updated tutorial to match.