New stuff
- Stamina completely regenerates for the team that scores a goal (Thank you Oliver @Riddlebit for the suggestion)
- New logo. It's burning now. It's awesome.
Changed stuff
- Grass is not green it hell. It's blue
- Hooligan Hollow has become less cemetery-y, and more halloweeny
- Explosion visuals
- VFX on headbutt and sliding tackle
- VFX on goal scored and annihilation
- More force on most explosions
- Minor UI tweaks.
Fixes
- No more empty crates on battlefield
- CPU training team is a little less "Let's all do the exact same thing"-y
Known issues
- Minion positions - sometimes before a new kick-off, they reset to the wrong place
- Loading fails - sometimes when loading the gameplay scene, one of the player's minions will not spawn and the player immediately lose by elimination
- Goal effect bug - Sometimes the goal lightning effect does not appear
- Negative Health - Sometimes a minion will get negative health,
- Landmine network lag - When kicking the mine while moving towards it, minions tend to walk straight into the mine before the mine has started moving, causing it to explode, even though you successfully kicked it.
- Artwork does not reflect the visual changes done to the stadiums
If you notice any other strange behaviours, please report them on our discoooord!