Our latest update just dropped, here's the official patch notes:
Content
- Added Normal map on the abilities of the Magician and Tracker
- Added Animation On Exit Button of the Defeat panel
- Added Sound Feedback on the buttons in the Main Menu
- Added fire sound for rest encounter
- Added New Sprites for the Encounters
- Added safeguards on special abilities to not fire when useless (e.g. Detective when full resolve)
- Added Auto-scroll to focus the camera on the player on map
- Added a delay from an event encounter to enter the market
- Added trap attack effects
Balance
- Reduced the number of nodes between bosses to 70% of original value
Internal
- Updated Unity Engine version
Bug Fixes
- Fixed an issue where sound options were not being applied to the intro video.
- Prevented players from moving the map while encounter events are displayed.
- Corrected the texture for the "Insurance" Ability.
- Ensured that several encounter events now appear as expected on the trail.
- Addressed tooltip overlap issues in the shop for better visibility.
- Fixed the outcome of the "Tea Leaf Turtle" encounter.
- Aligned the Mosquito intent properly.
- Adjusted the alignment of main menu windows to accommodate different resolution settings.
- Prevented tooltips from partially displaying off-screen.
- Fixed the gold reward in the "Praying Figure" encounter event.
- Made outcome text for "Closed Door" and "Rickety Bridge" events more readable.
- Rectified the rewards in the "Treasure Imp" encounter event.
- Enhanced the quality of the "Bounce" icon in the tutorials.
- Corrected an incorrect name in the upgrade popup at the Lodge.
- Updated the "Select a Hero" tab to reflect new character unlocks.
- Reduced the map size.
- Implemented several minor localization fixes.
- Made minor adjustments to ability and encounter description texts for accuracy.
https://store.steampowered.com/app/1591220/Tamarak_Trail/