Hey everyone, VS Trippi here with a demo update from the Yarrow Games team! The team just finished some changes stemming from weekend's feedback. We focused on fixing bugs, QoL and changes to the pace of the game. We hear your voice and shifted priorities accordingly. Thank you so much for helping us make this demo better!
Content
- New infinite combo animation
- Added new status effect tooltips to Victory UI
- Added the ability to stop targetting ability with right click
Balance
- Redesigned Phoenix Feather core to make it more useful (gives 15 Resolve back on wound)
- Redesigned Contained Muisak core to make it more reliable (does damage on to all monsters on bounce)
- Redesigned Everfresh Tusk to be more consistent (gives 1 power per exhaust)
- Increased Confusion stacks from Undercover (1-> 3)
- Reduced Rat Resolve regen and stealth stacks per cast (3->2, 2->1)
- Reduced Mosquito Resolve (15 -> 12), increased Mosquito damage (4 -> 6)
- Reduced Moth Resolve Regen (3 -> 2)
- Reduced SluggardB Resolve Regen (6 -> 4)
- Inceased SluggardB damage (10 -> 12)
- Reduced SluggardA Resolve Regen (6 -> 4)
- Increased SluggardA single attack damage (8 -> 10)
- Reduced Sluggard C Resolve Regen (6-> 4)
- Reduced Cannon Fodder (pigeon) max Resolve (15 -> 12)
- Increased Cannon Fodder multiattack damage (3 -> 4)
- Increased Cannon Fodder damage (4 -> 5)
- Mosquito now applies poison only if damage wasn't blocked.
- Increased bounciness of the dice by 10% (we'll probably pump those numbers up further)
- Buffed backflip infinite combo
Fixes
- Fixed dice disappearing in Dice Forge
- Fixed journal UI being not responsive
- Fixed dice inventory not disappearing on defeat
- Fixed Safe House description
- Fixed a bug causing a null reference with Exhaust tutorial
- Fixed a bug causing a null reference with flip visual indicator in Dice Forge
- Fixed Sluggard monster persisting after combat
- Fixed Blind causing unnecesary delay at end of turn
- Fixed not being able to drag the ability near walls
Special thanks to Haszi, Retromation, Pobre Gamer, Karnie, Perih, Rickroll, UndercoverShrimp, Ronin, Noldor, Taka and Vera and many others who helped by giving feedback and engaging with us on various channels.
