Hi everyone! Almost one month since release and it's time for the
MILITARY UPDATE!
Users can now Call In Military from the escape menu during a simulation or after all humans have been eradicated. It looks like this:
Choppers drop a chosen amount of troops at each crossing intersection. They can be used as many times as you desire once the previous choppers have left the area.
The AI for the military is currently the same as the Cop AI, so at the moment they are essentially cop reinforcements, but Military AI is planned for the next update!
There are also some other bug fixes in this patch:
- Fixed bug where user could select and control a unit while on the Escape Menu
- Fixed bug where pausing simulation and opening Tweak Speed screen would cause reinfect button to appear incorrectly on return
Please let me know in the Steam Discussions what you think of this latest update, and especially how you want to see the AI work for these new unit types.
Thank you!
