Hi everyone!
This update is the beginning of me working on having saved scenarios, and the first step of this is the ability save and load generated cities.
It saves default and custom buildings, as well at the rotations of the buildings. It also saves whether or not there are cars spawned. NOTE: If you use a custom building and then delete it from the block editor, the game will crash if you try to open a city that uses that building. I'm working on detecting this issue.
I want to add to this by having saved population data, virus configs, etc but this is the first step.
The cities are saved in your appdata folder under AppData\Local\DeadOS\Saved\Cities and can be deleted there, though I intend to add a delete button in a future update. You can also edit the files manually in a text editor though I cannot guarantee it will work and may crash the game if altered incorrectly.
I'd also like to have a more advanced city creating system so that the player can choose the buildings etc ingame. I'll keep you posted on future updates!
Thanks for playing as always and see you in the next update!
