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v0.7.6 Balancing Patch
Balancing
- Added entity cap for the Laser, Shield and Sentry-OrbBoost
- Orb Boost Explosion deals more damage!
- Enemy spawn logic got reworked for more variety on each run
- Various adjustments to Boosts, life, enemy damage and more!
Bugfixes
- The Boss Healthbar now displays the correct amount of health
- Laser Lever: The laser lever can now only be used to turn the laser off, not back on again
- Bosses are now corretly effected by OrbBoost!
- Fixed an issue with the pawn movement
- Fixed a bug that sometimes didn't properly display enemy shields to online clients
- Enemies feared by the AmbushBoost now move in the opposite direction of the player as intended
- Lasers now turn off properly when a trick room is cleared
- Fixed some issues with the tutorial and updated some of it's content to better teach the current game mechanics
- Fixed an issue with the Jack Surprise's (Jack in the Box enemies) movement