Source: Steam Community (opens in a new tab)

Important changes
- New union "Rabbit Transporter"
- Fixed a bug where saving might not complete properly in some environments.
- New feature "Limb Storage"
- Add 1000%+ risk status
- Added new abilities
- Addition of new shop item "Butcher's machete"
- New free inventory items added
- New base equipment "Bandit blade "Crossed lances", "Bone staff" and "Claw" added.
- Added alt mode to several existing skills
- Added new runes
- When the final resistance is negative, the HP stack has a certain probability of -1 every time damage of that attribute is taken.
- Now "Guts" can nullify HP stack reduction effects (up to 95% chance)
- Now Actions that grant "Bind" can not be parried.
New features
- Added the shop menu "Others"
- [Android only] Added "Disable Back Button" setting to the settings screen.
New contents
- Addition of new elite and enemy-specific runes
Improvements
- Changed app icons.
- Added "Bind" effect to reduce the probability of Parry
- Added a button to automate combat in the adventure menu
- Added help to display a list of abilities for equipment on the batch reroll screen.
- Added preview of skills possessed to the jail preparation screen.
- The "!!" icon on the menu button now disappears after viewing emergency information.
Adjustments
- Ability values of some lab parts were revised upward.
- Changed so that the treatment effect will no longer be accepted during the "immobility" effect.
- Changed "Punishment" to magical damage.
- Adjustment of lottery conditions for matching data for PvP dungeons
- Adjustment of some monsters' ability composition
- Adjustment of the amount of resistance gained from skills, runes, and corpse mod boards
- When "teleporting," one of the oldest dungeon statuses is deleted.
- When "Emerged" is given as a result of the "Chrysalis" effect, the skill mode is no longer switched.
- Changed to reset risk to 0% when reviving
Fixes
- Fixed an issue where the image of the summoned minion would not be displayed when summoning a minion from auto recall.
- Fixed a bug that caused the effect of crushing to be applied to the wrong target when the effect of "Crushing" was triggered from a state of self-damage, such as severe poisoning.
- Fixed a bug that caused the jail help to open after opening the help link in the corpse limb vault.
- Fixed some text display.
- Fixed a bug that caused characters such as Common/Text to be displayed when language files were not loaded properly.
- Fixed a bug in which the combination of lab parts acquired at the Ominus was sometimes not applicable in rare cases.
- Fixed a bug that the transfer gold shard could not be reflected properly when the login to GameCenter was unstable.
- Fixed a bug that prevented some abilities from working properly.
- Fixed a bug that sometimes caused the trigger effect of destroying an enemy in a specific state to be triggered multiple times.
- Fixed a bug where a single skill could be triggered multiple times in one turn due to a combination of autorunes.
- Fixed a bug that sometimes caused enemy HP to not be displayed correctly when repatriating an enemy.
- Fixed a bug that could cause free skills to stun.
- Fixed a bug that prevented some screens from transitioning properly.
- Fixed some error cases.
- Fixed some texts.