Just some small bug fixes this time around!
- Towards the end of the game, a bug could cause Graves not to be able to use abilities. He has now relearned his skills.
- Force no longer moves large, otherwise immovable enemies.
- Hayes no longer appears in the war room if she's dead. That makes sense to me...
- There were a few ending panels for Senker that would not appear even when their criteria were met.
- Erin now has an explanation for Romi about the Animus Frame if you don't choose to bring it to her.
- The game could hard lock in the ending sequence if Rion was possessed. This should no longer happen.
- During the "leaving for war" sequence, a dialogue box shadow could persist on the screen if you wanted to talk to your companions more. It now fades away correctly.
- There were a couple combinations of events at the last fight that could cause the music to not start up, causing an ominously quiet showdown with the final boss. Music now plays!
- Fixed a cutscene in the Lyntori mines that could have Senker and Graves collide awkwardly.
Thanks to Wishful Waffle, friendo, Rikku, and Nick for your bug reports and feedback!
