Hotfix to primarily deal with a bug that made the town map interactable when it shouldn't have been during the tutorial, causing unpredictable behaviour and softlocks. And a fix for Beefy and Hidden Claws.
Update Log: - Town map hides temporarily while cutscene loads in - avoids possibility of tutorial dialogue softlocks - Beefy "At the Start of Combat" effects fixed - Additional checks for health prediction for non-attack cards - caused Hidden Claws softlock
