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Little Wolf progress report

Hey everyone!

Thought it was time to make a post. Now, I am a solo developer working on this title, so it is taking longer than expected to make Little Wolf to release to you all to enjoy. Little Wolf is mainly a collection and exploration game. I am adding some fights into the game too which should be a good challenge to the player.

However I am working hard between my busy schedule to make this a fun game for everyone to enjoy, it just means it may take a bit longer than I originally planned to release this game.

Currently I am working on the following;

- AI animals to populate the map. Setting up specific areas etc
- Adding things to each map/ area for the player to do as well as explore.
- Adding at least two more boss fights, so you guys will have to fight AGNAR (a familiar) at least 3 times
but in different maps.
- Testing out different lighting to see what looks the best and suits the map.
- SFX and VFX
- Music for areas. Ambient and event.
- Adding some random events that you may find around the maps.
- Working on portals to only activate when player completes a task.
- Polishing off the pick up/ drop function, it will only be usable on certain objects.
- General optimisations so you guys can have a pleasant experience.
- Will be making another short trailer when I have more time to showcase a couple new features.

I hope you can be a bit patient while I make this game better than it would be if I released it now!

Thanks for sticking it through to the end, I will try to keep updates regular for anyone who is interested.

Regards Winged Lizard, Creed.