Hello Slayers,
May has been a great month for progress on the game. We've been working hard on implementing new content while also testing ideas and trying out changes based on feedback from the demo. The biggest announcement is that, as of now, Slayers, Inc. has its final boss and can be completed (at least by us). No more being confined to the Quint-State Area of Hell in an endless loop of gibs and Chompers.
In-Progress
- Item lore
- Balance
- Unlocks and Achievements
Major Additions
- Final Area
- Final Boss
- Ending sequence
- Another Slayer
- Five items
- Invocations (run modifiers)
- Art for Area 5 complete
Minor Additions and Improvements
- Optimizations regarding enemy AI
- The Overlord now has an upper limit on enemy-spawning resources
- Tileset for Area 6 complete
- New slayer art complete
- Reworked 2 boss themes
E3 is coming up soon and that should be fun. We won't be there, but we may be other places. As always, remember to hype responsibly, and keep an eye on our Twitter and Discord server for teasers, announcements, and more as development continues.
Happy Slaying!
