
Hi Brewers Club!
Welcome to the January issue of the Brewers club with your latest update on Brewmaster🍻
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🍻 First, let's hop over to Development, what's new? 🍻
2022 is here; some of the team is participating in Dry January; some of the team is working through the beer gifts they got over Christmas; but all of the team are hard at work on Brewmaster.
We’ve been very busy on lots of exciting things since we came back from our festive break – some we can talk about and some not yet 🤫
One of the areas we’ve been working away on are our in-game cosmetics. If you played the alpha (thank you!) you’ll have noticed that in that build we had a living room space, decorated with a sofa and armchair, picture frames, plants, and so on. In the full game, you’ll be able to customise this space yourself with items you unlock, so you can create your own perfect cozy space. Our 3D team has been creating lots of awesome items for you to unlock and put in your space.
And the design team has been no slouch either, getting to grips with making some of the recipes you’ll take on, plus thinking about the best ways of tutorialising so we can ease new brewers in as gently as possible.

👀 Sneak Peeks 👀
If you've been keeping up to date with our socials, you'll have had an earlier peek at some of our newest content.
Check out the recent bits of equipment we have revealed that you will be able to unlock within the game.
We also talked about Malt extracts and how, for a first time brewer, it can make the experience a little bit easier. Keep an eye on our twitter for more peeks.

Cheers to a great start to 2022 🍻

