Although the game is not a shooter, but the action in the description of the game is stated. Therefore, there should be an interesting shooting mechanics.
To avoid reading too much, here is a video with a demonstration:
Features:
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[ * ] Implemented a spread when shooting, and each type of weapon has its own (the sawn-off shotgun has a much higher spread than the rifle);
- Each weapon has its own damage;
- Each weapon has its own rate of fire;
- The shotgun and sawn-off shotgun have full-fledged shotgun shooting (for example, the enemy can be hit with one shotgun), and when shooting from them, 2 rounds are spent.
But since the game is not a shooter, some restrictions and simplifications have been added. For example:
- For all weapons, 1 type of ammo "Universal" is used; [ * ] You can not carry and use several types of weapons, if you pick up a new one, then the old one is thrown out;