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Update Ver. 1.2.4 - Addressing Areas of Concern

Hello! Here's a new update announcement.

Changes

  • Replay Playback: Changed camera selection to a simpler type

  • Replay Playback: Audio now fades out when exiting a replay

  • Key Binding Screen: Settings are now saved automatically without needing confirmation

  • Adjusted particle preloading to finish more quickly

  • Photo Mode: Default logo display has been reduced in size and moved to the bottom-right corner

Fixes

  • Characters may bounce while wall running close to the ground

  • Characters may sometimes get stuck when attempting to wall run

  • Replay Playback: Mouse clicks could not be used for controls

  • Replay Playback: Moving the camera in Photo Mode also moved the replay camera

  • Destroyed concrete smoke flickers when viewed in Photo Mode

  • Second Boss: Sometimes the boss takes damage even though you haven't attacked it

  • Second Boss: Rotating charge attack sometimes deals no damage

  • Cutscenes: Subtitles briefly appear too high on the screen

  • Stage 10: Ground mesh near the goal appears visually broken

  • Stage 10: Some buildings can be passed through

  • Stage 19: Clouds appear incorrectly during replay playback

  • Library Screen: Displayed images may appear squashed depending on photo size

  • Photo Mode: Added more image size variations

Optimization

  • Performance improvements: Countdown finish sequence

  • Performance improvements: Kei truck spawning during cutscenes

  • Performance improvements: First boss flamethrower attack

  • Performance improvements: Beam wall destruction effects

  • Performance improvements: Stage result sequence start

  • Reduced overlapping drift smoke

  • Bent/Broken objects: Reduced collision calculations

  • Mesh destruction particles: Reduced polygon count