Changelog
New Features
- Platformer Bombs + Breakable walls (Check Hero shop!)
- Platformer interior shadows
- Debug mode (Press ~ while on the Title Screen)
- Purple Gengens now wont fall off ledges (they're now in many new places)
- Improved Rest in Pizza (Ship / Main Menu) music
- New Tree Tileset (used in Café Bombino and the wip new levels!)
- There's now a new Weapon Switch Rebind setting on the controller setup screen
- Episode content end signs (requested by players)
Fixes
AdBlue
- Door explanation cutscene repeats after going out of a vortex
- Vortexes would sometimes place Alt in the wrong location if it's a new savefile
Ship
- Ship BG was dark while on episode SFL
Access Point
- Fixed a bug where players got locked out of the story
- Elevators are now closed while the power is out
- Locked door at the bottom of Floor -1
- Spider surprise jumps out of nowhere
- Floor 1 encounter would sometimes lock players
- Bad guy wont leave floor 1 after seeing him for the first time
Platformer
- Improved Cracker AI
- Cafe bombino Coffee Delivery quest
- Hero Gym Key meditation room fix
- Hero Village spawn cutscene bug
- Hero Village enter shop bug
- Weird bug after viewing DC id in plat (cafe bombino) and moving after closing the menu
- Fix pickables in air bug
- Hero Village platforms z index
- Fixed some Alt animation issues
What I'm working on
I'm currently working on 2 things:
- A patch (F3) that will add more places to use bombs and will add more secrets to the current platformer levels
- Content Update 0.4.2
Thanks again for submitting your feedback!
aGlitch