The final act has just been released!
It took us 3 years to get here, even though the original plan was to finish in just one year. We used that extra time to rework most of the systems, add new content, and fix most of the issues reported by our community. The game has never been smoother to play.
We also reduced the price of the game.
Nonetheless, the full story is finally finished as intended and is already playable in the game — enjoy!
Since Act III, we have made the following improvements:
Combat
Charged melee attacks added — unique to each weapon type
New enemy hit reactions and death animations
Major rework of enemy behavior
Improved player and enemy animations

Content
New items — especially melee and fire sets
New abilities
New enemies
New bosses and a massive final boss
New environments
Improved old environments
Many new rooms added
Reworked and completed skill tree - more large nodes added
Trophy room added to the ship, allowing you to display slain enemy types

Other
Save slots
Character stats added
Improved UI, including new effects and sounds
New and upgraded sounds
Faster loading

