- Implemented a new concept for Insidious mode: the **Area Lockdown**, when you click over a player's body, the rest of players will be confined in the area where the body was found for 60 seconds (may set this time as a lobby variable).
- Added an achievement for beating the Escape Room in 8 minutes or less.
- Fixed a critical issue with the new item drop system which allow players to basically clone items.
- Item selection and drop item wheel are now smoother, it will still have a future overhaul.
- Changed the highlight system, icons that appear when approaching a riddle/minigame or item will now shine instead.
- G.L.I.T.C.H. was supposed to respawn sooner when you closed a door/firewall on it but the behaviour wasn't working. Fixed.
- Fixed an issue in which score at the end of a G.L.I.T.C.H. match would not be properly displayed.
- Moved the Device Respawn Time option down in the Basic Settings blackboard since it is an Insidious only setting.
- Fixed a pipe collider and you could get into in Deliasi Platform.
- News and updates
- The Architect's Game
- Build 16 Update - Lockdown Update