Hello Agartha Community! We are excited to announce the loads of updates we have regarding gameplay/QOL changes. This will be patched into the game Dec. 8th.
There will be a full Wipe when we drop this patch. As the game is early access, we do wipes to preserve the health of the game and prevent data corruption. If you haven’t been on in a while, here is your opportunity to get back on because we have changed a lot of things. To reward you for your dedication and patience, if you log in the weekend of Dec. 8th-11th, you will receive a lootbox to help you get a head start. Make sure to create your character during this period to get the bonus!
We’re working hard on the new maps we have been teasing, and unfortunately it’s looking like we’ll be delaying the release of our new maps until January. We would like to spend more time preparing for the new content and thank you for being patient. We hope this update shows our efforts and commitment to taking this game out of early access, into the spotlight that it deserves.
Thank you to all of our supporters. Expect really cool things from us in the future, and please feel free to continue giving us feedback on our discord. Our team is always reading all of your comments and we want to watch you play.
General Changes:
- All Servers will now point to NA in order to get more players to match together. Players outside of NA will experience lag. We will expand Servers when the population begins to grow more
- You can now attack while exhausted. But you have -50% attack speed and -50% base damage
- Mercenary Followers now display their status above their heads after being given a command
- Female Body type has been updated with better proportions
- Crossbows can no longer be reloaded while sprinting
- Backpacks can now be renamed (Double click the name while the backpack is open)
- Foliage updated to look better when playing on low graphics settings
- Added ‘Katar Asura’ Variant
- Asura can now leap attack
- Added quick crafting to crafting stations
- Added various leaderboards (PVE KD, PVP KD, Networth, etc…)
- Added various ‘Polearm’ weapons
- Wooden Spear, Iron Spear, Iron Bardiche, Steel Naginata, Steel Partizan, Steel Halberd, Steel Guan Dao
- Added bot variants that use new polearms
- Added new freebooter loadouts with wooden spears
- Added Throwing Kunais
- Projectile consumable that slows enemy movement for a short duration
- Attacking and Sprinting are no longer mutually exclusive
- Added ‘play online’ to starting room on Boat
- Quests are no longer items, they are now stored in the quest tab
- You can now track Quests so they display on your HUD
- Added UI unified menu to inventory screen
- You can now access every trader, crafting table, stash without moving. But you still have to discover each NPC once before they become available.
- Bots now are limited on how often they can combo attack and have reduced stamina efficiency.
- ‘Early game’ zombies take 50% more damage but drop less gold (royal zombies still drop 100g)
- Night time is ‘a bit brighter’
- Blocking no longer drains stamina, instead prevents regen
- NPC dialogue is now typed out on first encounter (instead of one long block of text appearing at once)
- Removed Crossbow Freebooter Loadout
- Asuras now have damaged textures to indicate how close they are to death
- Doors that require keys now automatically open if you have the key
- Added Rice Hat
- Added Crusader Chest Armor
- Added Lip Sync to Essential NPC traders(quest givers)
- Added Screenshake when you land a hit
- Extraction should now immediately cancel if you exit the area
- AI will now heal more carefully instead of spamming pots on low health
- Massive performance and optimization updates
- Added FidelityFX
Bug Fixes:
- Zombies now correctly queue attacks when hit
- Archers now no longer try to kick the player from unreasonable distances
- Fixed a bug where swapping armor/weapon when there is no space for the original item could cause the item to disappear OR Operation Failed
- Crafted Consumables will no longer automatically go into hotbar slots
- Fixed hotbar items not dropping when a player is killed (Will drop into a small bag if inventory is full)
- Fixed (hopefully) player’s legs vibrating when standing on an uneven surface
- Fixed armor sounds not changing properly after selling equipped armor
- Fixed items dropping from backpack breaking the backpack
- Fixed stats screen unable to be closed with ‘tab’
- Fixed bot spawners (it’s a secret)
- Fixed mesh clipping issues on players forearms and armor
