Hello!
This update is a smaller one with some bug fixes and balance changes.
Features:
- Added skill: [Auto Turret range] - increases the range of the [Auto Turret]
- Added skill: [Chest Lover] - increase % chance to get a heart from a chest
- Floor name + number is now shown in the top-left
- A noise now plays when pressing / releasing the modifier button (L2)
Balance changes:
- [Lasershot] projectiles can now hurt the player
- The [Stabalizer] skill for all vehicles is now more reliable
- [Auto Turret] can now be triggered without having a target - allowing for pre-firing
- The falling ceiling at the end of levels does not insta-kill you now; it will do 1 damage and throw you downwards
- Rocks that will randomly fall on you are now slightly darker than rocks that won't
- Before a spider attacks, it blinks for a warning
- Main menu shortcut added - press start to quickstart
- Death menu shortcut added - press start to quickstart
- The upgrade and reroll buttons in the Skill Tree menu will no longer be selectable unless you have the required gold / prereqs
- The shop in The Pit is easier to reach (again)
- Air canisters blow up faster after triggering
- Tut's audio was not playing properly on load
Bugs fixed:
- A noise from the [Auto Turret] projectiles was not removed properly, causing the sound to stay until the game was closed
- The XP slider at the bottom of the screen was not working
- If found, the dead player's body would not disappear on kill
- Entities were spawning beneath the exit platform (hopefully fixed)
- On taking damage, the lower half of the rocket vehicle did not change color with the top
There are quite a few balance changes this time around! This update was pushed out so quickly after the last for the audio bug with the [Auto Turret] skill. Stay tuned for more updates!
Thanks,
Thomas
boxedworks