Greetings, Adventurers!
Will is back here to give you some insight into what is going on behind the scenes!
Previously
Before we get into the news, let's take a quick look at what's in the past!
With the release of Demo 2.0 all the new features were implemented. Ragdolls, +150 new abilities, completely revised classes, brand new equipment UI, and a complete delete-and-replace overhaul of the main questline. The feedback we have gotten has been excellent, and we had tons of new players during the Digital Tabletop Fest: RPG Edition published by Auroch Digital and Valve.
Roadmap

The primary focus right now is building out the content - Act 2 and Act 3 are approaching. Along with the new areas that must be built, there is a MASSIVE amount of new encounters, and the continuation of the main quest, there are tons of supporting content add. We have already quadrupled the number of weapons you can find, doubled the number of enemies, and we plan to do much more than that.
Content is the name of the game as we ramp up towards a final release in early 2022.

Never Adventure Alone!
If you haven't already, join the discord!
We (the developers) read ALL ideas and feedback posted there, plus moving forward we plan to host community events that will be awesome -- don't miss out!

New FAQ!
We have also updated the website with a brand new FAQ -- for all those burning questions that should be easy to find answers for (Planeshiftinteractive.com)!

Don't forget to wishlist Yaengard if you haven't -- it helps more than you can imagine and you conveniently get updates when the game is released!

Until next time, adventure onwards!
Will
Planeshift Interactive
