Multiplayer games now only end when all players are unconscious
Added the ability for players to revive unconscious team mates
Improved multiplayer recovery with brief network interruptions
- Hosts now keep their current game when their connections drop
- game automatically resyncs when connections recover
Added better multiplayer reconnecting notifications
- News and updates
- I Fetch Rocks
- Patch notes for 1.3.1.1
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 25995783 · public branch
Steam updated · First observed
