Figured i should say what the plans are for this game, as right now while it is a fully playable multiplayer game, there isn't much too do in single player, so, hopefully, by the end of May i hope to have a semi-competent AI for you to play against.
No bugs have been reported yet, but there are definitely some quality of life changes that i will make as soon as i get the chance, most notably is making it so hitting Escape doesn't immediately close the lobby, along with a few disability settings.
- News and updates
- MultiDimensional 4-in-a-row
- Future Plans
Source: Steam Community (opens in a new tab)
