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Steinstern: Spacewar - Update 1.6.23

  • Fixed a bug that prevented picking up a weapon immediately after dropping one after the inventory was full.

  • The key prompt to pick up a weapon only shows up now, when a weapon can actually be picked up and not when the inventory is full.

  • Tweaked combo multiplier scaling and UI. Two decimal places of the multiplier are visible now.

  • Probably something else I've forgotten - but, is anyone even reading these?