Since there's some important bugfixes, new stuff, and I will be very busy this weekend, I'm uploading this week's patch earlier:
-Changed how checkpoint works entirely: deposit 1000 on a Mailbox to start Check-pointing your progress. After reaching 1000, any further deposit will update your checkpoint progress.
-The checkpoint is discarded after using it, or after reaching the end of the run of course.
-Changed Rat sounds
-Changed some pickup icons (ammo and armor)
-Stage Complete screen will also show the unlocked Action Figures of the level
-Changed ammo gain with pickups (exception of energy ammo)
-Increased max ammo
-Secret Action Figures now have an purple fiery aura to indicate those are your targets for unlocks.
-Gen2 Bots: are now faster, hp boosted, armor boosted. Do not attack player if attacked anymore.
-Gen2 bullets will not hit the player anymore.
-Health and Dynamite shortcuts are now input-customizable
-Sentry turrets now have a red light to help pinpoint those nasty things.
-Toy guns will be red a little earlier.
-Cars now show metal shards flying when shot
- News and updates
- Fida Puti Samurai
- -=Patch notes for v 0.84=-
Source: Steam Community (opens in a new tab)
